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Searched refs:fCoreProfileVertexArray (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.h495 HWVertexArrayState() : fCoreProfileVertexArray(nullptr) { this->invalidate(); } in HWVertexArrayState()
497 ~HWVertexArrayState() { delete fCoreProfileVertexArray; } in ~HWVertexArrayState() local
502 if (fCoreProfileVertexArray) { in invalidate()
503 fCoreProfileVertexArray->invalidateCachedState(); in invalidate()
548 GrGLVertexArray* fCoreProfileVertexArray; variable
DGrGLGpu.cpp4202 if (!fCoreProfileVertexArray) { in bindInternalVertexArray()
4206 fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); in bindInternalVertexArray()
4209 attribState = fCoreProfileVertexArray->bindWithIndexBuffer(gpu, ibuf); in bindInternalVertexArray()
4211 attribState = fCoreProfileVertexArray->bind(gpu); in bindInternalVertexArray()
/external/skia/src/gpu/gl/
DGrGLGpu.h592 HWVertexArrayState() : fCoreProfileVertexArray(nullptr) { this->invalidate(); } in HWVertexArrayState()
594 ~HWVertexArrayState() { delete fCoreProfileVertexArray; } in ~HWVertexArrayState() local
599 if (fCoreProfileVertexArray) { in invalidate()
600 fCoreProfileVertexArray->invalidateCachedState(); in invalidate()
645 GrGLVertexArray* fCoreProfileVertexArray; variable
DGrGLGpu.cpp3896 if (!fCoreProfileVertexArray) { in bindInternalVertexArray()
3900 fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); in bindInternalVertexArray()
3903 attribState = fCoreProfileVertexArray->bindWithIndexBuffer(gpu, ibuf); in bindInternalVertexArray()
3905 attribState = fCoreProfileVertexArray->bind(gpu); in bindInternalVertexArray()