Home
last modified time | relevance | path

Searched refs:fDefaultVertexArrayAttribState (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.h501 fDefaultVertexArrayAttribState.invalidate(); in invalidate()
545 GrGLAttribArrayState fDefaultVertexArrayAttribState; variable
DGrGLGpu.cpp4221 if (fDefaultVertexArrayAttribState.count() != attrCount) { in bindInternalVertexArray()
4222 fDefaultVertexArrayAttribState.resize(attrCount); in bindInternalVertexArray()
4224 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray()
/external/skia/src/gpu/gl/
DGrGLGpu.h598 fDefaultVertexArrayAttribState.invalidate(); in invalidate()
642 GrGLAttribArrayState fDefaultVertexArrayAttribState; variable
DGrGLGpu.cpp3915 if (fDefaultVertexArrayAttribState.count() != attrCount) { in bindInternalVertexArray()
3916 fDefaultVertexArrayAttribState.resize(attrCount); in bindInternalVertexArray()
3918 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray()