Searched refs:fGS (Results 1 – 11 of 11) sorted by relevance
/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 332 fGS.fCompilerStrings.begin(), in finalize() 333 fGS.fCompilerStringLengths.begin(), in finalize() 334 fGS.fCompilerStrings.count(), in finalize() 361 fGS.fCompilerStrings.begin(), in finalize() 362 fGS.fCompilerStringLengths.begin(), in finalize() 363 fGS.fCompilerStrings.count(), settings); in finalize()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 29 , fGS(this) in GrGLSLProgramBuilder() 48 fGS.addFeature(featureBit, extensionName); in addFeature() 119 geomProc.willUseGeoShader() ? &fGS : nullptr, in emitAndInstallPrimProc() 358 fGS.finalize(kGeometry_GrShaderFlag); in finalizeShaders()
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D | GrGLSLProgramBuilder.h | 97 GrGLSLGeometryBuilder fGS; variable
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D | GrGLSLVarying.cpp | 97 fProgramBuilder->fGS.addFeature(bit, extension); in setNoPerspective()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 29 , fGS(this) in GrGLSLProgramBuilder() 51 fGS.addFeature(featureBit, extensionName); in addFeature() 120 proc.willUseGeoShader() ? &fGS : nullptr, in emitAndInstallPrimProc() 375 fGS.finalize(kGeometry_GrShaderFlag); in finalizeShaders()
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D | GrGLSLProgramBuilder.h | 82 GrGLSLGeometryBuilder fGS; variable
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D | GrGLSLVarying.cpp | 99 fProgramBuilder->fGS.addFeature(bit, extension); in setNoPerspective()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 135 fGS, in loadShadersFromCache() 250 &fGS.fCompilerString, in finalize()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 173 fGS, in loadShadersFromCache() 320 fGS, in finalize()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 250 &fGS.fCompilerString, in finalize()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 613 &fGS.fCompilerString, in finalize()
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