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Searched refs:fHWActiveTextureUnitIdx (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLGpu.h426 int fHWActiveTextureUnitIdx; variable
DGrGLGpu.cpp552 fHWActiveTextureUnitIdx = -1; // invalid in onResetContext()
3106 if (unit != fHWActiveTextureUnitIdx) { in setTextureUnit()
3108 fHWActiveTextureUnitIdx = unit; in setTextureUnit()
3115 if (lastUnitIdx != fHWActiveTextureUnitIdx) { in setScratchTextureUnit()
3117 fHWActiveTextureUnitIdx = lastUnitIdx; in setScratchTextureUnit()
/external/skia/src/gpu/gl/
DGrGLGpu.h520 int fHWActiveTextureUnitIdx; variable
DGrGLGpu.cpp552 fHWActiveTextureUnitIdx = -1; // invalid in onResetContext()
2807 if (unit != fHWActiveTextureUnitIdx) { in setTextureUnit()
2809 fHWActiveTextureUnitIdx = unit; in setTextureUnit()
2816 if (lastUnitIdx != fHWActiveTextureUnitIdx) { in bindTextureToScratchUnit()
2818 fHWActiveTextureUnitIdx = lastUnitIdx; in bindTextureToScratchUnit()