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Searched refs:fInitialViewMatrixInverse (Results 1 – 1 of 1) sorted by relevance

/external/skqp/src/gpu/text/
DGrTextBlob.h195 SkMatrix boundsMatrix = fInitialViewMatrixInverse; in computeSubRunBounds()
264 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { in setupViewMatrix()
265 fInitialViewMatrixInverse = SkMatrix::I(); in setupViewMatrix()
541 SkMatrix fInitialViewMatrixInverse; variable