Searched refs:fInitialViewMatrixInverse (Results 1 – 1 of 1) sorted by relevance
195 SkMatrix boundsMatrix = fInitialViewMatrixInverse; in computeSubRunBounds()264 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { in setupViewMatrix()265 fInitialViewMatrixInverse = SkMatrix::I(); in setupViewMatrix()541 SkMatrix fInitialViewMatrixInverse; variable