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Searched refs:fLightRadius (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/utils/
DSkShadowUtils.cpp152 SkScalar fLightRadius; member
157 fLightRadius != that.fLightRadius || fOccluderType != that.fOccluderType) { in isCompatible()
189 return SkShadowTessellator::MakeSpot(path, ctm, zParams, fDevLightPos, fLightRadius, in makeVertices()
193 return SkShadowTessellator::MakeSpot(path, ctm, zParams, fDevLightPos, fLightRadius, in makeVertices()
205 centerLightPos, fLightRadius, transparent, false); in makeVertices()
583 rec->fLightRadius = lightRadius; in fill_shadow_rec()
623 SkScalarIsFinite(rec.fLightRadius); in validate_rec()
662 float lightRadius = rec.fLightRadius; in drawShadow()
769 factory.fLightRadius = lightRadius; in drawShadow()
/external/skqp/src/utils/
DSkShadowUtils.cpp125 SkScalar fLightRadius; member
130 fLightRadius != that.fLightRadius || fOccluderType != that.fOccluderType) { in isCompatible()
160 fDevLightPos, fLightRadius, transparent); in makeVertices()
171 centerLightPos, fLightRadius, transparent); in makeVertices()
527 rec.fLightRadius = lightRadius; in DrawShadow()
537 SkScalarIsFinite(rec.fLightRadius); in validate_rec()
565 float lightRadius = rec.fLightRadius; in drawShadow()
670 factory.fLightRadius = lightRadius; in drawShadow()
/external/skia/src/core/
DSkDrawShadowInfo.cpp157 lightDir.fZ, rec.fLightRadius, in GetLocalBounds()
163 rec.fLightPos.fZ, rec.fLightRadius, in GetLocalBounds()
178 lightDir.fZ, rec.fLightRadius, in GetLocalBounds()
187 rec.fLightPos.fZ, rec.fLightRadius, in GetLocalBounds()
DSkDrawShadowInfo.h23 SkScalar fLightRadius; member
DSkPicturePlayback.cpp564 rec.fLightRadius = reader->readScalar(); in handleOp()
DSkPictureRecord.cpp733 fWriter.writeScalar(rec.fLightRadius); in onDrawShadowRec()
/external/skia/tests/
DShadowTest.cpp147 rec.fLightRadius, false, false); in check_xformed_bounds()
154 rec.fLightRadius = 2.0f; in check_xformed_bounds()
166 rec.fLightRadius, false, true); in check_xformed_bounds()
/external/skqp/src/core/
DSkDrawShadowInfo.cpp146 rec.fLightPos.fZ, rec.fLightRadius, in GetLocalBounds()
157 rec.fLightPos.fZ, rec.fLightRadius, in GetLocalBounds()
DSkDrawShadowInfo.h22 SkScalar fLightRadius; member
DSkPicturePlayback.cpp469 rec.fLightRadius = reader->readScalar(); in handleOp()
DSkPictureRecord.cpp745 fWriter.writeScalar(rec.fLightRadius); in onDrawShadowRec()
/external/skia/bench/
DShadowBench.cpp65 fRec.fLightRadius = 800; in onDelayedSetup()
/external/skqp/bench/
DShadowBench.cpp65 fRec.fLightRadius = 800; in onDelayedSetup()
/external/skqp/tests/
DShadowTest.cpp138 rec.fLightRadius, false); in check_xformed_bounds()
/external/skia/src/gpu/
DGrSurfaceDrawContext.cpp1226 rec.fLightRadius, &devSpaceSpotBlur, in drawFastShadow()
1230 devLightPos.fZ, rec.fLightRadius, in drawFastShadow()
/external/skqp/src/gpu/
DGrRenderTargetContext.cpp1247 devLightPos.fZ, rec.fLightRadius, in drawFastShadow()
/external/skqp/tools/debugger/
DSkDrawCommand.cpp1988 writer.appendFloat(SKDEBUGCANVAS_ATTRIBUTE_LIGHTRADIUS, fShadowRec.fLightRadius); in toJSON()
/external/skia/tools/debugger/
DDrawCommand.cpp1865 writer.appendFloat(DEBUGCANVAS_ATTRIBUTE_LIGHTRADIUS, fShadowRec.fLightRadius); in toJSON()