Searched refs:fLuminanceColor (Results 1 – 6 of 6) sorted by relevance
49 op->fLuminanceColor = 0; in MakeBitmap()76 op->fLuminanceColor = luminanceColor; in MakeDistanceField()469 if (fLuminanceColor != that->fLuminanceColor) { in onCombineIfPossible()532 SkColorGetR(fLuminanceColor) >> kDistanceAdjustLumShift, in setupDfProcessor()535 SkColorGetG(fLuminanceColor) >> kDistanceAdjustLumShift, in setupDfProcessor()538 SkColorGetB(fLuminanceColor) >> kDistanceAdjustLumShift, in setupDfProcessor()551 fLuminanceColor); in setupDfProcessor()
172 SkColor fLuminanceColor; variable
102 , fLuminanceColor(luminanceColor)422 if (fLuminanceColor != that->fLuminanceColor) { in onCombineIfPossible()453 SkColorGetR(fLuminanceColor) >> kDistanceAdjustLumShift, in setupDfProcessor()456 SkColorGetG(fLuminanceColor) >> kDistanceAdjustLumShift, in setupDfProcessor()459 SkColorGetB(fLuminanceColor) >> kDistanceAdjustLumShift, in setupDfProcessor()472 fLuminanceColor); in setupDfProcessor()
257 const SkColor fLuminanceColor{0};
226 fLuminanceColor = luminanceColor; in initReusableBlob()543 SkColor fLuminanceColor; variable
85 fLuminanceColor != SkPaintPriv::ComputeLuminanceColor(paint)) { in mustRegenerate()