Searched refs:fMainPassShader (Results 1 – 1 of 1) sorted by relevance
115 fMainPassShader = SkShaders::Blend(SkBlendMode::kSrcIn , mask_shader, layer_shader); in onRevalidate()120 fMainPassShader = std::move(layer_shader); in onRevalidate()142 paint.setShader(fMainPassShader); in onRender()165 sk_sp<SkShader> fMainPassShader, // shader for the main tile(s) member in skottie::internal::__anon0a7f0aea0111::TileRenderNode