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Searched refs:fMaskMode (Results 1 – 4 of 4) sorted by relevance

/external/skia/modules/sksg/src/
DSkSGMaskEffect.cpp26 , fMaskMode(mode) { in MaskEffect()
56 if (is_luma(fMaskMode)) { in onRender()
67 content_layer_paint.setBlendMode(is_inverted(fMaskMode) ? SkBlendMode::kSrcOut in onRender()
77 const auto mask_hit = (SkToBool(fMaskNode->nodeAt(p)) == !is_inverted(fMaskMode)); in onNodeAt()
92 return (is_inverted(fMaskMode) || childBounds.intersect(maskBounds)) in onRevalidate()
/external/skqp/modules/sksg/src/
DSkSGMaskEffect.cpp17 , fMaskMode(mode) { in MaskEffect()
37 p.setBlendMode(fMaskMode == Mode::kNormal ? SkBlendMode::kSrcIn : SkBlendMode::kSrcOut); in onRender()
50 return (fMaskMode == Mode::kInvert || childBounds.intersect(maskBounds)) in onRevalidate()
/external/skqp/modules/sksg/include/
DSkSGMaskEffect.h44 const Mode fMaskMode; variable
/external/skia/modules/sksg/include/
DSkSGMaskEffect.h47 const Mode fMaskMode; variable