Searched refs:fMaskMode (Results 1 – 4 of 4) sorted by relevance
26 , fMaskMode(mode) { in MaskEffect()56 if (is_luma(fMaskMode)) { in onRender()67 content_layer_paint.setBlendMode(is_inverted(fMaskMode) ? SkBlendMode::kSrcOut in onRender()77 const auto mask_hit = (SkToBool(fMaskNode->nodeAt(p)) == !is_inverted(fMaskMode)); in onNodeAt()92 return (is_inverted(fMaskMode) || childBounds.intersect(maskBounds)) in onRevalidate()
17 , fMaskMode(mode) { in MaskEffect()37 p.setBlendMode(fMaskMode == Mode::kNormal ? SkBlendMode::kSrcIn : SkBlendMode::kSrcOut); in onRender()50 return (fMaskMode == Mode::kInvert || childBounds.intersect(maskBounds)) in onRevalidate()
44 const Mode fMaskMode; variable
47 const Mode fMaskMode; variable