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Searched refs:fMaskSigma (Results 1 – 1 of 1) sorted by relevance

/external/skia/modules/skottie/src/effects/
DRadialWipeEffect.cpp47 fMaskSigma = 0; in onRevalidate()
50 fMaskSigma = std::max(fFeather, 0.0f) * kBlurSizeToSigma; in onRevalidate()
83 if (fMaskSigma > 0) { in onRevalidate()
121 float fMaskSigma; // edge feather/blur member in skottie::internal::__anonfe066dc80111::RWipeRenderNode