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Searched refs:fMasks (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/codec/
DSkBmpMaskCodec.cpp20 , fMasks(masks) in SkBmpMaskCodec()
69 fMasks.get(), this->bitsPerPixel(), options)); in onPrepareToDecode()
DSkMaskSwizzler.h61 SkMasks* fMasks; // unowned variable
DSkBmpMaskCodec.h57 std::unique_ptr<SkMasks> fMasks; variable
DSkMaskSwizzler.cpp538 : fMasks(masks) in SkMaskSwizzler()
567 fRowProc(dst, src, fDstWidth, fMasks, fX0, fSampleX); in swizzle()
/external/skqp/src/codec/
DSkBmpMaskCodec.cpp20 , fMasks(masks) in SkBmpMaskCodec()
69 fMasks.get(), this->bitsPerPixel(), options)); in onPrepareToDecode()
DSkMaskSwizzler.h61 SkMasks* fMasks; // unowned variable
DSkBmpMaskCodec.h57 std::unique_ptr<SkMasks> fMasks; variable
DSkMaskSwizzler.cpp538 : fMasks(masks) in SkMaskSwizzler()
567 fRowProc(dst, src, fDstWidth, fMasks, fX0, fSampleX); in swizzle()
/external/skia/src/gpu/
DGrClipStack.h82 return fMasks.empty() ? GrUniqueKey() : fMasks.back().key(); in testingOnly_getLastSWMaskKey()
310 mutable Mask::Stack fMasks; variable
DGrClipStack.cpp1147 , fMasks(kMaskStackIncrement) in GrClipStack()
1159 SkASSERT(fProxyProvider || fMasks.empty()); in ~GrClipStack()
1161 for (Mask& m : fMasks.ritems()) { in ~GrClipStack()
1183 SkASSERT(fProxyProvider || fMasks.empty()); in restore()
1185 current.invalidateMasks(fProxyProvider, &fMasks); in restore()
1480 context, &fMasks, cs, scissorBounds, elementsForMask.begin(), in apply()
1532 return fSaves.emplace_back(current, fMasks.count(), fElements.count()); in writableSaveRecord()
1553 save.invalidateMasks(fProxyProvider, &fMasks); in replaceClip()
1605 save.invalidateMasks(fProxyProvider, &fMasks); in clip()
/external/skqp/src/core/
DSkGlyphRunPainter.h144 SkAutoTMalloc<GlyphAndPos> fMasks; variable
DSkGlyphRunPainter.cpp411 fMasks[glyphCount++] = {&glyph, mappedPt}; in drawGlyphRunAsBMPWithPathFallback()
425 processMasks(SkSpan<const GlyphAndPos>{fMasks, SkTo<size_t>(glyphCount)}); in drawGlyphRunAsBMPWithPathFallback()
1107 fPainter->fMasks.reset(size);
1119 fPainter->fMasks.reset(); in ~ScopedBuffers()