Searched refs:fMaxVertices (Results 1 – 7 of 7) sorted by relevance
125 , fMaxVertices(maxVertices) in Layout()140 , fMaxVertices(-1) in Layout()223 if (fMaxVertices >= 0) { in description()224 result += separator() + "max_vertices = " + to_string(fMaxVertices); in description()251 fMaxVertices == other.fMaxVertices &&274 int fMaxVertices; member
191 , fMaxVertices(maxVertices) in Layout()208 , fMaxVertices(-1) in Layout()360 if (fMaxVertices >= 0) { in description()361 result += separator + "max_vertices = " + to_string(fMaxVertices); in description()392 fMaxVertices == other.fMaxVertices &&414 int fMaxVertices; member
101 this->writeS8(l.fMaxVertices); in write()
481 if (modifiers.fLayout.fMaxVertices != -1 && fInvocations > 0 && in convertModifiersDeclaration()483 modifiers.fLayout.fMaxVertices *= fInvocations; in convertModifiersDeclaration()
357 if (modifiers.fLayout.fMaxVertices != -1 && fInvocations > 0 && fSettings->fCaps && in convertModifiersDeclaration()359 modifiers.fLayout.fMaxVertices *= fInvocations; in convertModifiersDeclaration()
3069 if (m.fLayout.fMaxVertices != -1) { in writeGeometryShaderExecutionMode()3071 SpvExecutionModeOutputVertices, m.fLayout.fMaxVertices, in writeGeometryShaderExecutionMode()
3391 if (m.fLayout.fMaxVertices != -1) { in writeGeometryShaderExecutionMode()3393 SpvExecutionModeOutputVertices, m.fLayout.fMaxVertices, in writeGeometryShaderExecutionMode()