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Searched refs:fMutableState (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkImage.h81 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const { return fMutableState; } in getMutableState()
83 VkImageLayout currentLayout() const { return fMutableState->getImageLayout(); } in currentLayout()
101 uint32_t currentQueueFamilyIndex() const { return fMutableState->getQueueFamilyIndex(); } in currentQueueFamilyIndex()
104 fMutableState->setQueueFamilyIndex(queueFamilyIndex); in setQueueFamilyIndex()
121 fMutableState->setImageLayout(newLayout); in updateImageLayout()
173 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; variable
DGrVkImage.cpp23 , fMutableState(std::move(mutableState)) in GrVkImage()
25 SkASSERT(fMutableState->getImageLayout() == fInfo.fImageLayout); in GrVkImage()
26 SkASSERT(fMutableState->getQueueFamilyIndex() == fInfo.fCurrentQueueFamily); in GrVkImage()
335 fMutableState->setQueueFamilyIndex(gpu->queueIndex()); in setCurrentQueueFamilyToGraphicsQueue()
/external/skia/src/gpu/
DGrBackendSurface.cpp462 , fMutableState(std::move(mutableState)) {} in GrBackendTexture()
612 fMutableState = that.fMutableState; in operator =()
618 return fMutableState; in getMutableState()
634 *outInfo = fVkInfo.snapImageInfo(fMutableState.get()); in getVkImageInfo()
644 fMutableState->setImageLayout(layout); in setVkImageLayout()
717 fMutableState->set(state); in setMutableState()
741 return fVkInfo.snapImageInfo(fMutableState.get()).fImage == in isSameTexture()
742 that.fVkInfo.snapImageInfo(that.fMutableState.get()).fImage; in isSameTexture()
776 auto info = fVkInfo.snapImageInfo(fMutableState.get()); in getBackendFormat()
824 if (t0.fMutableState != t1.fMutableState) { in TestingOnly_Equals()
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/external/skia/include/gpu/
DGrBackendSurface.h415 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; variable
594 sk_sp<GrBackendSurfaceMutableStateImpl> fMutableState; variable