Searched refs:fPhasePassShader (Results 1 – 1 of 1) sorted by relevance
117 fPhasePassShader = SkShaders::Blend(SkBlendMode::kSrcOut, mask_shader, layer_shader) in onRevalidate()121 fPhasePassShader = nullptr; in onRevalidate()145 if (fPhasePassShader) { in onRender()146 paint.setShader(fPhasePassShader); in onRender()166 fPhasePassShader; // shader for the phased tile(s) member in skottie::internal::__anon0a7f0aea0111::TileRenderNode