Searched refs:fRTWidthUni (Results 1 – 3 of 3) sorted by relevance
138 if (fBuiltinUniformHandles.fRTWidthUni.isValid() && in setRenderTargetState()140 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTWidthUni, SkIntToScalar(rt->width())); in setRenderTargetState()
26 GrGLSLProgramDataManager::UniformHandle fRTWidthUni; member
353 SkASSERT(!fUniformHandles.fRTWidthUni.isValid()); in addRTWidthUniform()355 fUniformHandles.fRTWidthUni = in addRTWidthUniform()