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Searched refs:fRenderbufferID (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLAttachment.h17 IDDesc() : fRenderbufferID(0) {} in IDDesc()
18 GrGLuint fRenderbufferID; member
27 , fRenderbufferID(idDesc.fRenderbufferID) { in GrGLAttachment()
35 GrGLuint renderbufferID() const { return fRenderbufferID; } in renderbufferID()
52 GrGLuint fRenderbufferID; variable
DGrGLAttachment.cpp14 if (0 != fRenderbufferID) { in onRelease()
17 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); in onRelease()
18 fRenderbufferID = 0; in onRelease()
25 fRenderbufferID = 0; in onAbandon()
DGrGLGpu.cpp1698 if (!sbDesc.fRenderbufferID) { in makeStencilAttachment()
1699 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in makeStencilAttachment()
1701 if (!sbDesc.fRenderbufferID) { in makeStencilAttachment()
1704 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in makeStencilAttachment()
1712 GL_CALL(DeleteRenderbuffers(1, &sbDesc.fRenderbufferID)); in makeStencilAttachment()
1720 GL_CALL(DeleteRenderbuffers(1, &sbDesc.fRenderbufferID)); in makeStencilAttachment()
1734 GL_CALL(GenRenderbuffers(1, &desc.fRenderbufferID)); in makeMSAAAttachment()
1735 if (!desc.fRenderbufferID) { in makeMSAAAttachment()
1738 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, desc.fRenderbufferID)); in makeMSAAAttachment()
1742 GL_CALL(DeleteRenderbuffers(1, &desc.fRenderbufferID)); in makeMSAAAttachment()
/external/skqp/src/gpu/gl/
DGrGLStencilAttachment.h27 IDDesc() : fRenderbufferID(0) {} in IDDesc()
28 GrGLuint fRenderbufferID; member
38 , fRenderbufferID(idDesc.fRenderbufferID) { in GrGLStencilAttachment()
43 return fRenderbufferID; in renderbufferID()
62 GrGLuint fRenderbufferID; variable
DGrGLStencilAttachment.cpp22 if (0 != fRenderbufferID) { in onRelease()
25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); in onRelease()
26 fRenderbufferID = 0; in onRelease()
33 fRenderbufferID = 0; in onAbandon()
DGrGLGpu.cpp1817 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()
1818 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()
1820 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()
1823 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()