Searched refs:fRenderbufferID (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLAttachment.h | 17 IDDesc() : fRenderbufferID(0) {} in IDDesc() 18 GrGLuint fRenderbufferID; member 27 , fRenderbufferID(idDesc.fRenderbufferID) { in GrGLAttachment() 35 GrGLuint renderbufferID() const { return fRenderbufferID; } in renderbufferID() 52 GrGLuint fRenderbufferID; variable
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D | GrGLAttachment.cpp | 14 if (0 != fRenderbufferID) { in onRelease() 17 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); in onRelease() 18 fRenderbufferID = 0; in onRelease() 25 fRenderbufferID = 0; in onAbandon()
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D | GrGLGpu.cpp | 1698 if (!sbDesc.fRenderbufferID) { in makeStencilAttachment() 1699 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in makeStencilAttachment() 1701 if (!sbDesc.fRenderbufferID) { in makeStencilAttachment() 1704 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in makeStencilAttachment() 1712 GL_CALL(DeleteRenderbuffers(1, &sbDesc.fRenderbufferID)); in makeStencilAttachment() 1720 GL_CALL(DeleteRenderbuffers(1, &sbDesc.fRenderbufferID)); in makeStencilAttachment() 1734 GL_CALL(GenRenderbuffers(1, &desc.fRenderbufferID)); in makeMSAAAttachment() 1735 if (!desc.fRenderbufferID) { in makeMSAAAttachment() 1738 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, desc.fRenderbufferID)); in makeMSAAAttachment() 1742 GL_CALL(DeleteRenderbuffers(1, &desc.fRenderbufferID)); in makeMSAAAttachment()
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/external/skqp/src/gpu/gl/ |
D | GrGLStencilAttachment.h | 27 IDDesc() : fRenderbufferID(0) {} in IDDesc() 28 GrGLuint fRenderbufferID; member 38 , fRenderbufferID(idDesc.fRenderbufferID) { in GrGLStencilAttachment() 43 return fRenderbufferID; in renderbufferID() 62 GrGLuint fRenderbufferID; variable
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D | GrGLStencilAttachment.cpp | 22 if (0 != fRenderbufferID) { in onRelease() 25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); in onRelease() 26 fRenderbufferID = 0; in onRelease() 33 fRenderbufferID = 0; in onAbandon()
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D | GrGLGpu.cpp | 1817 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget() 1818 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget() 1820 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget() 1823 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()
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