Home
last modified time | relevance | path

Searched refs:fRunning (Results 1 – 4 of 4) sorted by relevance

/external/skia/samplecode/
DSampleAnimatedImage.cpp29 bool fRunning = false; member in SampleAnimatedImage
68 if (fRunning) { in onAnimate()
73 fRunning = false; in onAnimate()
106 fRunning = !fRunning; in onChar()
/external/skqp/samplecode/
DSampleAnimatedImage.cpp67 if (fRunning) { in onAnimate()
72 fRunning = false; in onAnimate()
109 fRunning = !fRunning; in onQuery()
131 bool fRunning = false; member in SampleAnimatedImage
/external/skia/tools/viewer/
DParticlesSlide.cpp215 fRunning.reset(); in loadEffects()
288 fRunning.push_back({ fLoaded[i].fName, effect, false }); in draw()
314 for (int i = 0; i < fRunning.count(); ++i) { in draw()
315 SkParticleEffect* effect = fRunning[i].fEffect.get(); in draw()
318 ImGui::Checkbox("##Track", &fRunning[i].fTrackMouse); in draw()
322 ImGui::Text("%5d %s", effect->getCount(), fRunning[i].fName.c_str()); in draw()
323 if (fRunning[i].fTrackMouse) { in draw()
383 fRunning.removeShuffle(i); in draw()
392 for (const auto& effect : fRunning) { in draw()
401 for (const auto& effect : fRunning) { in animate()
DParticlesSlide.h55 SkTArray<RunningEffect> fRunning; variable