Searched refs:fSamplerObjectCache (Results 1 – 4 of 4) sorted by relevance
376 fSamplerObjectCache = std::make_unique<SamplerObjectCache>(this); in GrGLGpu()418 fSamplerObjectCache.reset(); in ~GrGLGpu()449 if (fSamplerObjectCache) { in disconnect()450 fSamplerObjectCache->release(); in disconnect()456 if (fSamplerObjectCache) { in disconnect()457 fSamplerObjectCache->abandon(); in disconnect()559 if (fSamplerObjectCache) { in onResetContext()560 fSamplerObjectCache->invalidateBindings(); in onResetContext()2634 fSamplerObjectCache->bindSampler(unitIdx, samplerState); in bindTexture()2649 if (fSamplerObjectCache) { in bindTexture()[all …]
764 std::unique_ptr<SamplerObjectCache> fSamplerObjectCache; variable
369 fSamplerObjectCache.reset(new SamplerObjectCache(this)); in GrGLGpu()410 fSamplerObjectCache.reset(); in ~GrGLGpu()439 if (fSamplerObjectCache) { in disconnect()440 fSamplerObjectCache->release(); in disconnect()446 if (fSamplerObjectCache) { in disconnect()447 fSamplerObjectCache->abandon(); in disconnect()559 if (fSamplerObjectCache) { in onResetContext()560 fSamplerObjectCache->invalidateBindings(); in onResetContext()2984 if (fSamplerObjectCache) { in bindTexture()2985 fSamplerObjectCache->bindSampler(unitIdx, samplerState); in bindTexture()
627 std::unique_ptr<SamplerObjectCache> fSamplerObjectCache; variable