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Searched refs:fSide (Results 1 – 12 of 12) sorted by relevance

/external/skia/modules/skottie/src/effects/
DSphereEffect.cpp165 SG_ATTRIBUTE(Side , RenderSide, fSide )
226 if (fSide != RenderSide::kOutside) { in onRevalidate()
229 if (fSide != RenderSide::kInside) { in onRevalidate()
269 RenderSide fSide = RenderSide::kFull; member in skottie::internal::__anonccc005ed0111::SphereNode
/external/skqp/src/gpu/ops/
DGrAAConvexTessellator.h39 : fSide(SkPointPriv::kOn_Side) in fSide() function
46 SkPointPriv::Side side() const { return fSide; } in side()
266 SkPointPriv::Side fSide; // winding of the original polygon variable
DGrAAConvexTessellator.cpp152 SkVector n = SkPointPriv::MakeOrthog(v, fSide); in computeNormals()
163 fSide = (cross > 0.0f) ? SkPointPriv::kRight_Side : SkPointPriv::kLeft_Side; in computeNormals()
178 fBisectors[cur] = SkPointPriv::MakeOrthog(fNorms[cur], (SkPointPriv::Side)-fSide) + in computeBisectors()
179 SkPointPriv::MakeOrthog(fNorms[prev], fSide); in computeBisectors()
451 fSide = SkPointPriv::kLeft_Side; in extractFromPath()
454 fNorms[0] = SkPointPriv::MakeOrthog(fPts[1] - fPts[0], fSide); in extractFromPath()
/external/skia/src/gpu/ops/
DGrAAConvexTessellator.h39 : fSide(SkPointPriv::kOn_Side) in fSide() function
46 SkPointPriv::Side side() const { return fSide; } in side()
266 SkPointPriv::Side fSide; // winding of the original polygon variable
DGrAAConvexTessellator.cpp161 SkVector n = SkPointPriv::MakeOrthog(v, fSide); in computeNormals()
172 fSide = (cross > 0.0f) ? SkPointPriv::kRight_Side : SkPointPriv::kLeft_Side; in computeNormals()
187 fBisectors[cur] = SkPointPriv::MakeOrthog(fNorms[cur], (SkPointPriv::Side)-fSide) + in computeBisectors()
188 SkPointPriv::MakeOrthog(fNorms[prev], fSide); in computeBisectors()
467 fSide = SkPointPriv::kLeft_Side; in extractFromPath()
470 fNorms[0] = SkPointPriv::MakeOrthog(fPts[1] - fPts[0], fSide); in extractFromPath()
/external/skqp/src/pathops/
DSkOpAngle.cpp921 if (fUnorderable || approximately_zero(rh->fSide)) { in orderable()
928 if (rh->fUnorderable || approximately_zero(fSide)) { in orderable()
993 fSide = 0; in setSpans()
1003 fSide = 0; in setSpans()
1009 fSide = -tangentPart.pointDistance(fPart.fCurve[2]); // not normalized -- compare sign only in setSpans()
1014 fSide = -tangentPart.pointDistance(fPart.fCurve[3]); in setSpans()
1052 fSide = -bestSide; // compare sign only in setSpans()
DSkOpAngle.h124 double fSide; variable
/external/skia/src/pathops/
DSkOpAngle.cpp921 if (fUnorderable || approximately_zero(rh->fSide)) { in orderable()
928 if (rh->fUnorderable || approximately_zero(fSide)) { in orderable()
993 fSide = 0; in setSpans()
1003 fSide = 0; in setSpans()
1009 fSide = -tangentPart.pointDistance(fPart.fCurve[2]); // not normalized -- compare sign only in setSpans()
1014 fSide = -tangentPart.pointDistance(fPart.fCurve[3]); in setSpans()
1052 fSide = -bestSide; // compare sign only in setSpans()
DSkOpAngle.h124 double fSide; variable
/external/skia/src/gpu/
DGrTriangulator.h450 : fSide(side) in MonotonePoly()
458 Side fSide; member
DGrTriangulator.cpp208 if (fSide == kRight_Side) { in addEdge()
228 if (kRight_Side == monotonePoly->fSide) { in emitMonotonePoly()
322 } else if (side == fTail->fSide) { in addEdge()
1324 if (leftPoly->fTail && leftPoly->fTail->fSide == kLeft_Side) { in tessellate()
/external/skqp/src/gpu/
DGrTessellator.cpp522 : fSide(side) in MonotonePoly()
529 Side fSide; member
535 if (fSide == kRight_Side) { in addEdge()
554 if (kRight_Side == fSide) { in emit()
616 } else if (side == fTail->fSide) { in addEdge()
1595 if (leftPoly->fTail && leftPoly->fTail->fSide == Poly::kLeft_Side) { in tessellate()