Searched refs:fSolidRadius (Results 1 – 2 of 2) sorted by relevance
20 float solidRadius() const { return fSolidRadius; } in solidRadius()35 , fSolidRadius(solidRadius) in GrCircleBlurFragmentProcessor()46 float fSolidRadius; variable
322 if (fSolidRadius != that.fSolidRadius) return false; in onIsEqual()331 , fSolidRadius(src.fSolidRadius) in GrCircleBlurFragmentProcessor()