Searched refs:fTextureView (Results 1 – 8 of 8) sorted by relevance
54 wgpu::TextureView fTextureView; member57 GrDawnRenderTargetInfo() : fTextureView(nullptr), fFormat(), fLevelCount(0) { in GrDawnRenderTargetInfo()60 : fTextureView(other.fTextureView) in GrDawnRenderTargetInfo()70 fTextureView = texInfo.fTexture.CreateView(&desc); in GrDawnRenderTargetInfo()73 fTextureView = other.fTextureView;79 return fTextureView.Get() == other.fTextureView.Get() &&
31 , fTextureView(view) { in GrVkTexture()46 , fTextureView(view) { in GrVkTexture()65 , fTextureView(view) { in GrVkTexture()119 SkASSERT(!fTextureView); in ~GrVkTexture()132 if (fTextureView) { in onRelease()133 fTextureView->unref(this->getVkGpu()); in onRelease()134 fTextureView = nullptr; in onRelease()152 if (fTextureView) { in onAbandon()153 fTextureView->unrefAndAbandon(); in onAbandon()154 fTextureView = nullptr; in onAbandon()[all …]
74 const GrVkImageView* fTextureView; variable
57 const GrVkImageView* textureView() const { return fTextureView.get(); } in textureView()109 sk_sp<const GrVkImageView> fTextureView; variable
30 , fTextureView(std::move(textureView)) { in GrVkAttachment()48 , fTextureView(std::move(textureView)) { in GrVkAttachment()269 SkASSERT(!fTextureView); in ~GrVkAttachment()275 fTextureView.reset(); in release()
32 wgpu::TextureView textureView() const { return fInfo.fTextureView; } in textureView()
287 if (!rt.getDawnRenderTargetInfo(&info) || !info.fTextureView) { in onWrapBackendRenderTarget()504 info.fTextureView = tex.CreateView(); in createTestingOnlyBackendRenderTarget()514 info.fTextureView = nullptr; in deleteTestingOnlyBackendRenderTarget()
72 rtInfo.fTextureView = fSwapChain.GetCurrentTextureView(); in getBackbufferSurface()