Searched refs:fTransformBatchCount (Results 1 – 1 of 1) sorted by relevance
717 if (!fResetEachQuad && fTransformBatchCount > 0) { in drawTile()784 int fTransformBatchCount; member in TextureSetRenderer812 , fTransformBatchCount(transformBatchCount) in TextureSetRenderer()848 if (!fResetEachQuad && fTransformBatchCount > 0) { in drawAndReset()851 if (fBatchCount < fTransformBatchCount) { in drawAndReset()