Searched refs:fUseAtlas (Results 1 – 2 of 2) sorted by relevance
38 , fUseAtlas(useAtlas) in GameBench()97 if (fUseAtlas) { in onDraw()194 if (fUseAtlas) { in onDraw()236 bool fUseAtlas; member in GameBench
40 , fUseAtlas(useAtlas) in GameBench()99 if (fUseAtlas) { in onDraw()192 if (fUseAtlas) { in onDraw()235 bool fUseAtlas; member in GameBench