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Searched refs:fUseColors4f (Results 1 – 20 of 20) sorted by relevance

/external/skqp/src/gpu/gradients/
DGrGradientShader.cpp268 fUseColors4f = random->nextBool(); in RandomParams()
278 if (fUseColors4f) { in RandomParams()
284 if (fUseColors4f) { in RandomParams()
DGrGradientShader.h52 bool fUseColors4f; member
DGrLinearGradientLayout.cpp67 auto shader = params.fUseColors4f in TestCreate()
DGrRadialGradientLayout.fp58 shader = params.fUseColors4f
DGrRadialGradientLayout.cpp66 shader = params.fUseColors4f in TestCreate()
DGrSweepGradientLayout.fp74 auto shader = params.fUseColors4f ?
DGrLinearGradientLayout.fp65 auto shader = params.fUseColors4f ?
DGrSweepGradientLayout.cpp101 auto shader = params.fUseColors4f in TestCreate()
DGrTwoPointConicalGradientLayout.cpp213 auto shader = params.fUseColors4f in TestCreate()
DGrTwoPointConicalGradientLayout.fp290 auto shader = params.fUseColors4f ?
/external/skia/src/gpu/gradients/
DGrGradientShader.cpp278 fUseColors4f = random->nextBool(); in RandomParams()
288 if (fUseColors4f) { in RandomParams()
294 if (fUseColors4f) { in RandomParams()
DGrGradientShader.h52 bool fUseColors4f; member
DGrRadialGradientLayout.fp55 sk_sp<SkShader> shader = params.fUseColors4f
DGrLinearGradientLayout.fp61 auto shader = params.fUseColors4f ?
DGrSweepGradientLayout.fp67 auto shader = params.fUseColors4f ?
DGrTwoPointConicalGradientLayout.fp280 auto shader = params.fUseColors4f ?
/external/skia/src/gpu/gradients/generated/
DGrRadialGradientLayout.cpp70 sk_sp<SkShader> shader = params.fUseColors4f in TestCreate()
DGrLinearGradientLayout.cpp69 auto shader = params.fUseColors4f ? SkGradientShader::MakeLinear(points, in TestCreate()
DGrSweepGradientLayout.cpp107 auto shader = params.fUseColors4f ? SkGradientShader::MakeSweep(center.fX, in TestCreate()
DGrTwoPointConicalGradientLayout.cpp284 auto shader = params.fUseColors4f ? SkGradientShader::MakeTwoPointConical(center1, in TestCreate()