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Searched refs:fd6_texture_state (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_texture.h149 struct fd6_texture_state { struct
155 struct fd6_texture_state * fd6_texture_state(struct fd_context *ctx, argument
Dfd6_texture.c40 static void fd6_texture_state_destroy(struct fd6_texture_state *state);
156 struct fd6_texture_state *state = entry->data; in fd6_sampler_state_delete()
371 struct fd6_texture_state *state = entry->data; in fd6_sampler_view_destroy()
403 struct fd6_texture_state *
404 fd6_texture_state(struct fd_context *ctx, enum pipe_shader_type type, in fd6_texture_state() function
447 struct fd6_texture_state *state = CALLOC_STRUCT(fd6_texture_state); in fd6_texture_state()
466 fd6_texture_state_destroy(struct fd6_texture_state *state) in fd6_texture_state_destroy()
481 struct fd6_texture_state *state = entry->data; in fd6_rebind_resource()
Dfd6_emit.c515 struct fd6_texture_state *tex = fd6_texture_state(ctx, in fd6_emit_combined_textures()