Searched refs:finalPointPositionTable (Results 1 – 2 of 2) sorted by relevance
1958 const int* finalPointPositionTable; in StitchTransition() local1974 finalPointPositionTable = XBOXfinalPointPositionTable; in StitchTransition()1980 finalPointPositionTable = _finalPointPositionTable; in StitchTransition()1993 static const int finalPointPositionTable[33] = in StitchTransition()2026 …if( finalPointPositionTable[0] < outsideNumHalfTessFactorPoints ) // since we dont' start the loop… in StitchTransition()2035 …if( /*(i>0) && <-- not needed since iStart is never 0*/(finalPointPositionTable[i] < insideNumHalf… in StitchTransition()2041 if((finalPointPositionTable[i] < outsideNumHalfTessFactorPoints)) in StitchTransition()2080 if((finalPointPositionTable[i] < outsideNumHalfTessFactorPoints)) in StitchTransition()2086 …if( /*(i>0) && <-- not needed since iStart is never 0*/ (finalPointPositionTable[i] < insideNumHal… in StitchTransition()2094 if((finalPointPositionTable[0] < outsideNumHalfTessFactorPoints)) in StitchTransition()
1972 const int* finalPointPositionTable; in StitchTransition() local1988 finalPointPositionTable = XBOXfinalPointPositionTable; in StitchTransition()1994 finalPointPositionTable = _finalPointPositionTable; in StitchTransition()2007 static const int finalPointPositionTable[33] = in StitchTransition()2040 …if( finalPointPositionTable[0] < outsideNumHalfTessFactorPoints ) // since we dont' start the loop… in StitchTransition()2049 …if( /*(i>0) && <-- not needed since iStart is never 0*/(finalPointPositionTable[i] < insideNumHalf… in StitchTransition()2055 if((finalPointPositionTable[i] < outsideNumHalfTessFactorPoints)) in StitchTransition()2094 if((finalPointPositionTable[i] < outsideNumHalfTessFactorPoints)) in StitchTransition()2100 …if( /*(i>0) && <-- not needed since iStart is never 0*/ (finalPointPositionTable[i] < insideNumHal… in StitchTransition()2108 if((finalPointPositionTable[0] < outsideNumHalfTessFactorPoints)) in StitchTransition()