Home
last modified time | relevance | path

Searched refs:findRenderTarget (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.h92 angle::Result findRenderTarget(const gl::Context *context,
126 angle::Result findRenderTarget(const gl::Context *context,
163 angle::Result findRenderTarget(const gl::Context *context,
DTextureStorage9.cpp187 angle::Result TextureStorage9_2D::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage9_2D
325 angle::Result TextureStorage9_EGLImage::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage9_EGLImage
464 angle::Result TextureStorage9_Cube::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage9_Cube
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h301 angle::Result findRenderTarget(const gl::Context *context,
395 angle::Result findRenderTarget(const gl::Context *context,
495 angle::Result findRenderTarget(const gl::Context *context,
560 angle::Result findRenderTarget(const gl::Context *context,
652 angle::Result findRenderTarget(const gl::Context *context,
722 angle::Result findRenderTarget(const gl::Context *context,
821 angle::Result findRenderTarget(const gl::Context *context,
877 angle::Result findRenderTarget(const gl::Context *context,
DTextureStorage11.cpp920 ANGLE_TRY(mMSTexInfo->msTex->findRenderTarget(context, mMSTexInfo->indexMS, samples, &rt)); in findMultisampledRenderTarget()
1284 angle::Result TextureStorage11_2D::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2D
1709 angle::Result TextureStorage11_External::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_External
1900 angle::Result TextureStorage11_EGLImage::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_EGLImage
2398 angle::Result TextureStorage11_Cube::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_Cube
2983 angle::Result TextureStorage11_3D::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_3D
3366 angle::Result TextureStorage11_2DArray::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2DArray
3677 angle::Result TextureStorage11_2DMultisample::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2DMultisample
3886 angle::Result TextureStorage11_2DMultisampleArray::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2DMultisampleArray
/external/angle/src/libANGLE/renderer/d3d/
DTextureStorage.h54 virtual angle::Result findRenderTarget(const gl::Context *context,
DTextureD3D.cpp684 ANGLE_TRY(mTexStorage->findRenderTarget(context, index, samples, &renderTarget)); in setBaseLevel()