Searched refs:findRenderTarget (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.h | 92 angle::Result findRenderTarget(const gl::Context *context, 126 angle::Result findRenderTarget(const gl::Context *context, 163 angle::Result findRenderTarget(const gl::Context *context,
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D | TextureStorage9.cpp | 187 angle::Result TextureStorage9_2D::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage9_2D 325 angle::Result TextureStorage9_EGLImage::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage9_EGLImage 464 angle::Result TextureStorage9_Cube::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage9_Cube
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.h | 301 angle::Result findRenderTarget(const gl::Context *context, 395 angle::Result findRenderTarget(const gl::Context *context, 495 angle::Result findRenderTarget(const gl::Context *context, 560 angle::Result findRenderTarget(const gl::Context *context, 652 angle::Result findRenderTarget(const gl::Context *context, 722 angle::Result findRenderTarget(const gl::Context *context, 821 angle::Result findRenderTarget(const gl::Context *context, 877 angle::Result findRenderTarget(const gl::Context *context,
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D | TextureStorage11.cpp | 920 ANGLE_TRY(mMSTexInfo->msTex->findRenderTarget(context, mMSTexInfo->indexMS, samples, &rt)); in findMultisampledRenderTarget() 1284 angle::Result TextureStorage11_2D::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2D 1709 angle::Result TextureStorage11_External::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_External 1900 angle::Result TextureStorage11_EGLImage::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_EGLImage 2398 angle::Result TextureStorage11_Cube::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_Cube 2983 angle::Result TextureStorage11_3D::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_3D 3366 angle::Result TextureStorage11_2DArray::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2DArray 3677 angle::Result TextureStorage11_2DMultisample::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2DMultisample 3886 angle::Result TextureStorage11_2DMultisampleArray::findRenderTarget(const gl::Context *context, in findRenderTarget() function in rx::TextureStorage11_2DMultisampleArray
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureStorage.h | 54 virtual angle::Result findRenderTarget(const gl::Context *context,
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D | TextureD3D.cpp | 684 ANGLE_TRY(mTexStorage->findRenderTarget(context, index, samples, &renderTarget)); in setBaseLevel()
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