Searched refs:firstTexture (Results 1 – 2 of 2) sorted by relevance
232 size_t firstTexture = stateUpdateCount % (params.numTextures - numUpdateTextures); in drawBenchmark() local237 size_t updateTexture = firstTexture + updateTextureIdx; in drawBenchmark()
6464 GLTexture firstTexture; in TEST_P() local6466 glBindTexture(GL_TEXTURE_2D, firstTexture); in TEST_P()6482 reinterpret_cast<EGLClientBuffer>(firstTexture.get()), attribs); in TEST_P()