Searched refs:first_context_current (Results 1 – 1 of 1) sorted by relevance
30 static bool first_context_current = false; variable78 if (!first_context_current) { in epoxy_handle_external_wglMakeCurrent()79 first_context_current = true; in epoxy_handle_external_wglMakeCurrent()113 first_context_current = false; in DllMain()