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Searched refs:fogEnabled (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h659 bool fogEnabled; variable
DContext.cpp226 fogEnabled = false; in Context()
749 fogEnabled = enable; in setFogEnabled()
754 return fogEnabled; in isFogEnabled()
2011 device->setFogEnable(fogEnabled); in applyState()