Searched refs:force32BitFiltering (Results 1 – 1 of 1) sorted by relevance
128 …bool force32BitFiltering = state.highPrecisionFiltering && !isYcbcrFormat() && (state.textureFilte… in sampleTexture() local129 … use32BitFiltering = hasFloatTexture() || hasUnnormalizedIntegerTexture() || force32BitFiltering || in sampleTexture()