Searched refs:forceRaster (Results 1 – 3 of 3) sorted by relevance
6 bool forceRaster = false; in draw() local24 if (canvas->recordingContext() && !forceRaster) { in draw()
160 bool forceRaster = false) { in Make() argument163 supersample, forceRaster)); in Make()239 OffscreenShapeRenderer(sk_sp<ShapeRenderer> renderer, int supersample, bool forceRaster) in OffscreenShapeRenderer() argument240 : fForceRasterBackend(forceRaster) in OffscreenShapeRenderer()
163 bool forceRaster = false) { in Make() argument166 supersample, forceRaster)); in Make()237 OffscreenShapeRenderer(sk_sp<ShapeRenderer> renderer, int supersample, bool forceRaster) in OffscreenShapeRenderer() argument238 : fForceRasterBackend(forceRaster) in OffscreenShapeRenderer()