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/external/swiftshader/src/Pipeline/
DShaderCore.cpp862 auto gpho = g * p - h * o, fphn = f * p - h * n, fogn = f * o - g * n; in MatrixInverse() local
871 s * (b * gpho - c * fphn + d * fogn), in MatrixInverse()
881 s * (a * fphn - b * ephm + d * enfm), in MatrixInverse()