Searched refs:fragmentShaderName (Results 1 – 9 of 9) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 34 …Class (Context& context, const char* vertexShaderName, const char* fragmentShaderName, vk::VkPrimi… in DrawTestsBaseClass() argument 40 , m_fragmentShaderName (fragmentShaderName) in DrawTestsBaseClass()
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D | vktDrawBaseClass.hpp | 108 …Class (Context& context, const char* vertexShaderName, const char* fragmentShaderName, vk::VkPrimi…
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateBaseClass.hpp | 43 …micStateBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName);
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D | vktDynamicStateBaseClass.cpp | 38 …amicStateBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in DynamicStateBaseClass() argument 44 , m_fragmentShaderName (fragmentShaderName) in DynamicStateBaseClass()
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D | vktDynamicStateVPTests.cpp | 50 …wportStateBaseCase (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in ViewportStateBaseCase() argument 51 : DynamicStateBaseClass (context, vertexShaderName, fragmentShaderName) in ViewportStateBaseCase()
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D | vktDynamicStateDSTests.cpp | 61 …pthStencilBaseCase (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in DepthStencilBaseCase() argument 67 , m_fragmentShaderName (fragmentShaderName) in DepthStencilBaseCase() 739 …sBasicTestInstance (Context& context, const char* vertexShaderName, const char* fragmentShaderName, in StencilParamsBasicTestInstance() argument 742 : DepthStencilBaseCase (context, vertexShaderName, fragmentShaderName) in StencilParamsBasicTestInstance()
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D | vktDynamicStateRSTests.cpp | 53 DepthBiasBaseCase (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in DepthBiasBaseCase() argument 59 , m_fragmentShaderName (fragmentShaderName) in DepthBiasBaseCase()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.h | 190 ClearUtils(const std::string &fragmentShaderName); 222 ColorBlitUtils(const std::string &fragmentShaderName);
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D | mtl_render_utils.mm | 1230 ClearUtils::ClearUtils(const std::string &fragmentShaderName) 1231 : mFragmentShaderName(fragmentShaderName) 1427 ColorBlitUtils::ColorBlitUtils(const std::string &fragmentShaderName) 1428 : mFragmentShaderName(fragmentShaderName)
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