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Searched refs:fragmentShaderName (Results 1 – 9 of 9) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp34 …Class (Context& context, const char* vertexShaderName, const char* fragmentShaderName, vk::VkPrimi… in DrawTestsBaseClass() argument
40 , m_fragmentShaderName (fragmentShaderName) in DrawTestsBaseClass()
DvktDrawBaseClass.hpp108 …Class (Context& context, const char* vertexShaderName, const char* fragmentShaderName, vk::VkPrimi…
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateBaseClass.hpp43 …micStateBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName);
DvktDynamicStateBaseClass.cpp38 …amicStateBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in DynamicStateBaseClass() argument
44 , m_fragmentShaderName (fragmentShaderName) in DynamicStateBaseClass()
DvktDynamicStateVPTests.cpp50 …wportStateBaseCase (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in ViewportStateBaseCase() argument
51 : DynamicStateBaseClass (context, vertexShaderName, fragmentShaderName) in ViewportStateBaseCase()
DvktDynamicStateDSTests.cpp61 …pthStencilBaseCase (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in DepthStencilBaseCase() argument
67 , m_fragmentShaderName (fragmentShaderName) in DepthStencilBaseCase()
739 …sBasicTestInstance (Context& context, const char* vertexShaderName, const char* fragmentShaderName, in StencilParamsBasicTestInstance() argument
742 : DepthStencilBaseCase (context, vertexShaderName, fragmentShaderName) in StencilParamsBasicTestInstance()
DvktDynamicStateRSTests.cpp53 DepthBiasBaseCase (Context& context, const char* vertexShaderName, const char* fragmentShaderName) in DepthBiasBaseCase() argument
59 , m_fragmentShaderName (fragmentShaderName) in DepthBiasBaseCase()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_render_utils.h190 ClearUtils(const std::string &fragmentShaderName);
222 ColorBlitUtils(const std::string &fragmentShaderName);
Dmtl_render_utils.mm1230 ClearUtils::ClearUtils(const std::string &fragmentShaderName)
1231 : mFragmentShaderName(fragmentShaderName)
1427 ColorBlitUtils::ColorBlitUtils(const std::string &fragmentShaderName)
1428 : mFragmentShaderName(fragmentShaderName)