Searched refs:friendCoverage (Results 1 – 1 of 1) sorted by relevance
2742 …const CoverageType friendCoverage = calculateTriangleCoverage(scene.triangles[friendTriNdx].positi… in verifyTriangleGroupRasterization() local2750 …if (friendCoverage != COVERAGE_NONE && pixelOnlyOnASharedEdge(tcu::IVec2(x, y), scene.triangles[fr… in verifyTriangleGroupRasterization()