Searched refs:fs_prim_mode (Results 1 – 1 of 1) sorted by relevance
3351 int fs_prim_mode = sub_ctx->prim_mode; // inherit draw-call's mode in vrend_fill_shader_key() local3355 fs_prim_mode = PIPE_PRIM_POINTS; in vrend_fill_shader_key()3358 fs_prim_mode = sub_ctx->shaders[PIPE_SHADER_GEOMETRY]->sinfo.gs_out_prim; in vrend_fill_shader_key()3361 key->fs_prim_is_points = (fs_prim_mode == PIPE_PRIM_POINTS); in vrend_fill_shader_key()