Searched refs:fullBlockSizeInBytes (Results 1 – 1 of 1) sorted by relevance
419 const deUint32 fullBlockSizeInBytes = MODULO_DIVISOR * SIZE_OF_UINT_IN_SHADER; in iterate() local420 const deUint32 lastBlockSizeInBytes = m_bufferSizeInBytes % fullBlockSizeInBytes; in iterate()421 …const deUint32 numberOfBlocks = m_bufferSizeInBytes / fullBlockSizeInBytes + (lastBlockSizeInBytes… in iterate()425 const deUint32 offset = blockNdx * fullBlockSizeInBytes; in iterate()426 …ffset, &referenceDataBlock[0], ((offset + fullBlockSizeInBytes) <= m_bufferSizeInBytes) ? fullBloc… in iterate()