Searched refs:g_PS_PassthroughRGBA2D (Results 1 – 3 of 3) sorted by relevance
60 const BYTE g_PS_PassthroughRGBA2D[] = { variable
739 ShaderData pixelShaderData(g_PS_PassthroughRGBA2D); in initPassThroughResources()
926 ShaderData(g_PS_PassthroughRGBA2D),931 ShaderData(g_PS_PassthroughRGBA2D),