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Searched refs:g_VertexSize (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp62 constexpr uint32_t g_VertexSize = sizeof(d3d11::PositionVertex); variable
743 stateManager->setSingleVertexBuffer(&mVertexBuffer, g_VertexSize, 0); in clearFramebuffer()