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Searched refs:getBindingOffset (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Vulkan/
DVkPipelineLayout.cpp45 descriptorSets[i].bindings[j].offset = setLayout->getBindingOffset(j); in PipelineLayout()
112 uint32_t PipelineLayout::getBindingOffset(uint32_t setNumber, uint32_t bindingNumber) const in getBindingOffset() function in vk::PipelineLayout
DVkPipelineLayout.hpp39 uint32_t getBindingOffset(uint32_t setNumber, uint32_t bindingNumber) const;
DVkDescriptorSet.cpp44 uint8_t *descriptorMemory = descriptorSet->data + layout->getBindingOffset(i, j); in ParseDescriptors()
DVkDescriptorSetLayout.hpp120 uint32_t getBindingOffset(uint32_t bindingNumber) const;
DVkDescriptorSetLayout.cpp189 uint32_t DescriptorSetLayout::getBindingOffset(uint32_t bindingNumber) const in getBindingOffset() function in vk::DescriptorSetLayout
/external/swiftshader/src/Pipeline/
DSpirvShaderMemory.cpp173 uint32_t bindingOffset = routine->pipelineLayout->getBindingOffset(d.DescriptorSet, d.Binding); in EmitVariable()
392 uint32_t bindingOffset = routine->pipelineLayout->getBindingOffset(d.DescriptorSet, d.Binding); in GetPointerToData()