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Searched refs:getBoundTexture (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DSurface.hpp64 virtual egl::Texture *getBoundTexture() const;
DSurface.cpp295 egl::Texture *Surface::getBoundTexture() const in getBoundTexture() function in egl::Surface
DlibEGL.cpp734 if(eglSurface->getBoundTexture()) in BindTexImage()
783 egl::Texture *texture = eglSurface->getBoundTexture(); in ReleaseTexImage()
/external/angle/src/libANGLE/
DSurface.h138 gl::Texture *getBoundTexture() const { return mTexture; } in getBoundTexture() function
DvalidationEGL.cpp4532 if (surface->getBoundTexture()) in ValidateBindTexImage()
/external/angle/src/libANGLE/renderer/d3d/
DDisplayD3D.cpp285 ASSERT(!surface->getBoundTexture()); in restoreLostDevice()
/external/angle/src/libGLESv2/
Degl_stubs.cpp568 gl::Texture *texture = eglSurface->getBoundTexture(); in ReleaseTexImage()