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Searched refs:getColorAttachment (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp116 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in attachTextures()
172 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in detachTextures()
DFramebufferGL.cpp1324 const FramebufferAttachment *newAttachment = mState.getColorAttachment(index); in syncState()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DFramebuffer9.cpp88 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl()
237 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getColorAttachment(0); in blitImpl()
244 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl()
DBlit9.cpp232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D()
266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube()
/external/angle/src/libANGLE/renderer/
DRenderTargetCache.h140 return updateCachedRenderTarget(context, state.getColorAttachment(colorIndex), in updateColorRenderTarget()
/external/angle/src/libANGLE/
DFramebuffer.cpp406 return getColorAttachment(attachment - GL_COLOR_ATTACHMENT0); in getAttachment()
416 return getColorAttachment(0); in getAttachment()
534 const FramebufferAttachment *FramebufferState::getColorAttachment(size_t colorAttachment) const in getColorAttachment() function in gl::FramebufferState
664 return getColorAttachment(0); in getDrawBuffer()
668 return getColorAttachment(mDrawBufferStates[drawBufferIdx] - GL_COLOR_ATTACHMENT0); in getDrawBuffer()
973 const FramebufferAttachment *Framebuffer::getColorAttachment(size_t colorAttachment) const in getColorAttachment() function in gl::Framebuffer
975 return mState.getColorAttachment(colorAttachment); in getColorAttachment()
DFramebuffer.h80 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const;
240 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const;
DContext.cpp4237 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferfv()
4261 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferuiv()
4289 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferiv()
/external/deqp/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp558 deUint32 getColorAttachment (void) const;
623 deUint32 TestFramebuffer::getColorAttachment (void) const in getColorAttachment() function in deqp::gles31::Functional::__anoncaba59090111::TestFramebuffer
953 fboSrcColAttachment = m_framebufferList[fboSrcIdx]->getColorAttachment(); in copyFrameBufferTexture()
958 fboDstColAttachment = m_framebufferList[fboDstIdx]->getColorAttachment(); in copyFrameBufferTexture()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp172 mState.getColorAttachment(colorIndex); in invalidateBase()
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm672 const gl::FramebufferAttachment *attachment = mState.getColorAttachment(mState.getReadIndex());
844 return updateCachedRenderTarget(context, mState.getColorAttachment(colorIndexGL),
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp1997 const gl::FramebufferAttachment *color = mState.getColorAttachment(colorIndexGL); in updateRenderPassDesc()
2774 const gl::FramebufferAttachment *color = mState.getColorAttachment(colorIndexGL); in getSamples()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1772 …const Attachment& getColorAttachment (deUint32 attachmentNdx) const { return m_colorAttachme… in getColorAttachment() function in vkt::__anon53d10fc40111::SubpassRenderInfo
1814 const Attachment& attachment = renderInfo.getColorAttachment(attachmentNdx); in createSubpassPipeline()
4457 …<< ", Color: " << clearColorToString(info.getColorAttachment(attachmentNdx).getFormat(), colorClea… in logSubpassRenderInfo()