Searched refs:getDefaultVAO (Results 1 – 4 of 4) sorted by relevance
295 GLuint getDefaultVAO() const;
124 return new VertexArrayGL(data, stateManager->getDefaultVAO(), in createVertexArray()
1155 mVAO = mStateManager->getDefaultVAO(); in initializeResources()
2511 GLuint StateManagerGL::getDefaultVAO() const in getDefaultVAO() function in rx::StateManagerGL