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Searched refs:getDepthComponent (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp1007 DepthComponentGetterFn getDepthComponent = &get16bitDepthComponent; in verifyDepth() local
1014 getDepthComponent = &get24bitDepthComponent; in verifyDepth()
1020 getDepthComponent = &get32bitDepthComponent; in verifyDepth()
1026 float depth = (*getDepthComponent)(pixelPtr); in verifyDepth()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp461 void getDepthComponent(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw… in getDepthComponent() function
966 getDepthComponent(cube_face, element_index, mipmap_level, n_elements, n_mipmap_levels, component); in prepareDataForDepthFloatTexture()
1189 getDepthComponent(face, layer, 0, n_layers, n_mipmaps, expected_base_depth_value); in prepareRefZForFace()
1190 getDepthComponent(face, layer, n_mipmaps - 1, n_layers, n_mipmaps, expected_top_depth_value); in prepareRefZForFace()