Searched refs:getDepthStencil (Results 1 – 17 of 17) sorted by relevance
46 RenderTargetT *getDepthStencil() const;114 RenderTargetT *RenderTargetCache<RenderTargetT>::getDepthStencil() const in getDepthStencil() function
42 virtual egl::Image *getDepthStencil() = 0;
49 virtual IDirect3DSurface9 *getDepthStencil();
142 return (mDepth ? mSwapChain->getDepthStencil() : mSwapChain->getRenderTarget()); in getSurface()
53 return mRenderTargetCache.getDepthStencil(); in getCachedDepthStencilRenderTarget()
64 mRenderTargetCache.getDepthStencil())); in clearImpl()75 mRenderTargetCache.getDepthStencil()); in clearImpl()
396 IDirect3DSurface9 *SwapChain9::getDepthStencil() in getDepthStencil() function in rx::SwapChain9
52 return mRenderTargetCache.getDepthStencil(); in getCachedDepthStencilRenderTarget()
54 const d3d11::DepthStencilView &getDepthStencil();
372 return mSwapChain->getDepthStencil(); in getDepthStencilView()
435 return mRenderTargetCache.getDepthStencil(); in getFirstRenderTarget()
1021 const d3d11::DepthStencilView &SwapChain11::getDepthStencil() in getDepthStencil() function in rx::SwapChain11
41 egl::Image *getDepthStencil() override;
145 egl::Image *Surface::getDepthStencil() in getDepthStencil() function in egl::Surface
316 ASSERT(renderTargetCache.getDepthStencil() == nullptr || in IsAnyAttachment3DWithoutAllLayers()317 renderTargetCache.getDepthStencil()->getImageForRenderPass().getType() != in IsAnyAttachment3DWithoutAllLayers()795 return mRenderTargetCache.getDepthStencil(); in getDepthStencilRenderTarget()1228 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil(); in blit()1560 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil(); in invalidateImpl()
308 egl::Image *depthStencil = surface ? surface->getDepthStencil() : nullptr; in makeCurrent()
292 egl::Image *depthStencil = surface->getDepthStencil(); in makeCurrent()