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Searched refs:getDepthStencilAttachment (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp133 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in attachTextures()
183 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in detachTextures()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp609 …const AttachmentReference& getDepthStencilAttachment (void) const { return m_depthStencilAttachm… in getDepthStencilAttachment() function in vkt::__anon53d10fc40111::Subpass
925 if (subpass.getDepthStencilAttachment().getAttachment() != VK_ATTACHMENT_UNUSED) in logRenderPassInfo()
928 const AttachmentReference& depthStencilAttachment = subpass.getDepthStencilAttachment(); in logRenderPassInfo()
1201 …eferences.push_back(createAttachmentReference<AttachmentRef>(subpass.getDepthStencilAttachment())); in createSubpassDescription()
1746 …if (renderPass.getSubpasses()[subpassIndex].getDepthStencilAttachment().getAttachment() != VK_ATTA… in SubpassRenderInfo()
1748 …tencilAttachment = tcu::just(renderPass.getSubpasses()[subpassIndex].getDepthStencilAttachment()); in SubpassRenderInfo()
1749 …erPass.getAttachments()[renderPass.getSubpasses()[subpassIndex].getDepthStencilAttachment().getAtt… in SubpassRenderInfo()
1775 …const Maybe<Attachment>& getDepthStencilAttachment (void) const { return m_depthStencilAttachmen… in getDepthStencilAttachment() function in vkt::__anon53d10fc40111::SubpassRenderInfo
1838 if (renderInfo.getDepthStencilAttachment()) in createSubpassPipeline()
1840 const Attachment& attachment = *renderInfo.getDepthStencilAttachment(); in createSubpassPipeline()
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DvktRenderPassTestsUtil.hpp306 const AttachmentReference& getDepthStencilAttachment (void) const;
DvktRenderPassTestsUtil.cpp446 const AttachmentReference& Subpass::getDepthStencilAttachment (void) const in getDepthStencilAttachment() function in vkt::renderpass::Subpass
669 …eferences.push_back(createAttachmentReference<AttachmentRef>(subpass.getDepthStencilAttachment())); in createSubpassDescription()
/external/angle/src/libANGLE/
DFramebuffer.cpp445 return getDepthStencilAttachment(); in getAttachment()
531 return getDepthStencilAttachment(); in getStencilOrDepthStencilAttachment()
566 const FramebufferAttachment *FramebufferState::getDepthStencilAttachment() const in getDepthStencilAttachment() function in gl::FramebufferState
649 getDepthStencilAttachment() == nullptr); in hasSeparateDepthAndStencilAttachments()
988 const FramebufferAttachment *Framebuffer::getDepthStencilAttachment() const in getDepthStencilAttachment() function in gl::Framebuffer
990 return mState.getDepthStencilAttachment(); in getDepthStencilAttachment()
1756 return mState.getDepthStencilAttachment() != nullptr; in hasValidDepthStencil()
DFramebuffer.h83 const FramebufferAttachment *getDepthStencilAttachment() const;
243 const FramebufferAttachment *getDepthStencilAttachment() const;
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp469 if (framebuffer->getDepthStencilAttachment()) in SerializeFramebufferState()
473 *framebuffer->getDepthStencilAttachment(), in SerializeFramebufferState()
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm541 if (!mState.getDepthStencilAttachment())
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp2006 const gl::FramebufferAttachment *depthStencil = mState.getDepthStencilAttachment(); in updateRenderPassDesc()