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Searched refs:getExpectedDepthComponentsForTexture (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp603 void getExpectedDepthComponentsForTexture(glw::GLuint pixel_index, glw::GLint /* cube_face */, in getExpectedDepthComponentsForTexture() function
3917 component_provider.getDepthComponents = getExpectedDepthComponentsForTexture;