Searched refs:getFragmentShaderBody (Results 1 – 4 of 4) sorted by relevance
757 std::string getFragmentShaderBody(unsigned int n_id);963 std::string getFragmentShaderBody() const;1091 std::string getFragmentShaderBody(const Utils::_shader_stage& referencing_stage) const;1123 std::string getFragmentShaderBody() const;1189 std::string getFragmentShaderBody(bool include_invalid_subroutine_uniform_declaration) const;1223 std::string getFragmentShaderBody(bool include_invalid_declaration) const;1277 std::string getFragmentShaderBody(bool include_invalid_declaration) const;
1158 std::string getFragmentShaderBody(const _test_case& test_case);1260 std::string getFragmentShaderBody(const _variables& variables);1367 std::string getFragmentShaderBody(const _test_case& test_case);
6705 std::string FunctionalTest13::getFragmentShaderBody(unsigned int n_id) in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest137034 std::string fs_body = getFragmentShaderBody(n_id); in initTest()9005 std::string FunctionalTest17::getFragmentShaderBody() const in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest179245 std::string fs_body = getFragmentShaderBody(); in initTest()10394 const std::string fs_body = getFragmentShaderBody(referencing_stage); in executeTestCase()10430 std::string NegativeTest2::getFragmentShaderBody(const Utils::_shader_stage& referencing_stage) con… in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest210768 body = getFragmentShaderBody(); in executeTest()10810 std::string NegativeTest3::getFragmentShaderBody() const in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest311358 std::string fs_body = getFragmentShaderBody(shader_stage == Utils::SHADER_STAGE_FRAGMENT); in executeIteration()11405 std::string NegativeTest5::getFragmentShaderBody(bool include_invalid_subroutine_uniform_declaratio… in getFragmentShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest5[all …]
8424 std::string GPUShaderFP64Test6::getFragmentShaderBody(const _test_case& test_case) in getFragmentShaderBody() function in gl4cts::GPUShaderFP64Test68735 test_case.fs_shader_body = getFragmentShaderBody(test_case); in initIteration()8888 std::string fs_body = getFragmentShaderBody(variables); in buildTestProgram()9428 std::string GPUShaderFP64Test7::getFragmentShaderBody(const _variables& variables) in getFragmentShaderBody() function in gl4cts::GPUShaderFP64Test710757 std::string GPUShaderFP64Test8::getFragmentShaderBody(const _test_case& test_case) in getFragmentShaderBody() function in gl4cts::GPUShaderFP64Test810951 test_case.fs_shader_body = getFragmentShaderBody(test_case); in initIteration()