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Searched refs:getFragmentShaderCode (Results 1 – 25 of 26) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.hpp171 const char* getFragmentShaderCode(void);
197 const char* getFragmentShaderCode(void);
225 const char* getFragmentShaderCode(void);
303 const char* getFragmentShaderCode(void);
DesextcTextureCubeMapArrayImageTextureSize.cpp544 const char* fsCode = getFragmentShaderCode(); in configureProgram()
624 const char* TextureCubeMapArrayTextureSizeTFVertexShader::getFragmentShaderCode(void) in getFragmentShaderCode() function in glcts::TextureCubeMapArrayTextureSizeTFVertexShader
668 const char* fsCode = getFragmentShaderCode(); in configureProgram()
776 const char* TextureCubeMapArrayTextureSizeTFGeometryShader::getFragmentShaderCode(void) in getFragmentShaderCode() function in glcts::TextureCubeMapArrayTextureSizeTFGeometryShader
825 const char* fsCode = getFragmentShaderCode(); in configureProgram()
978 const char* TextureCubeMapArrayTextureSizeTFTessControlShader::getFragmentShaderCode(void) in getFragmentShaderCode() function in glcts::TextureCubeMapArrayTextureSizeTFTessControlShader
1331 const char* fsCode = getFragmentShaderCode(); in configureProgram()
1385 const char* TextureCubeMapArrayTextureSizeRTFragmentShader::getFragmentShaderCode(void) in getFragmentShaderCode() function in glcts::TextureCubeMapArrayTextureSizeRTFragmentShader
DesextcTextureCubeMapArrayImageOperations.hpp140 const char* getFragmentShaderCode(void);
DesextcTextureCubeMapArrayImageOperations.cpp822 : getFragmentShaderCode(); in configureProgram()
980 const char* TextureCubeMapArrayImageOpCompute::getFragmentShaderCode(void) in getFragmentShaderCode() function in glcts::TextureCubeMapArrayImageOpCompute
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderRendering.hpp140 virtual std::string getFragmentShaderCode() = 0;
260 std::string getFragmentShaderCode();
355 std::string getFragmentShaderCode();
511 std::string getFragmentShaderCode();
DesextcGeometryShaderLayeredRenderingBoundaryCondition.hpp56 virtual const char* getFragmentShaderCode();
136 const char* getFragmentShaderCode();
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp221 const char* GeometryShaderLayeredRenderingBoundaryCondition::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GeometryShaderLayeredRenderingBoundaryCondition
265 const char* fsCode = getFragmentShaderCode(); in initTest()
503 const char* GeometryShaderLayeredRenderingBoundaryConditionVariousTextures::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GeometryShaderLayeredRenderingBoundaryConditionVariousTextures
DesextcGeometryShaderAdjacency.hpp309 const char* getFragmentShaderCode();
DesextcGeometryShaderAdjacency.cpp232 const char* GeometryShaderAdjacency::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GeometryShaderAdjacency
279 const char* fsCode = getFragmentShaderCode(); in initTest()
DesextcGeometryShaderRendering.cpp855 std::string fs_code = getFragmentShaderCode(); in initTest()
1174 std::string GeometryShaderRenderingPointsCase::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GeometryShaderRenderingPointsCase
2593 std::string GeometryShaderRenderingLinesCase::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GeometryShaderRenderingLinesCase
4260 std::string GeometryShaderRenderingTrianglesCase::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GeometryShaderRenderingTrianglesCase
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.hpp99 const char* getFragmentShaderCode();
DesextcGPUShader5FmaPrecision.hpp134 const char* getFragmentShaderCode();
DesextcGPUShader5SamplerArrayIndexing.cpp156 const char* fsCode = getFragmentShaderCode(); in initTest()
355 const char* GPUShader5SamplerArrayIndexing::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GPUShader5SamplerArrayIndexing
DesextcGPUShader5FmaPrecision.cpp183 const char* fsCode = getFragmentShaderCode(); in initTest()
532 const char* GPUShader5FmaPrecision<S>::getFragmentShaderCode() in getFragmentShaderCode() function in glcts::GPUShader5FmaPrecision
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.hpp218 const char* getFragmentShaderCode(void) const;
DesextcTextureBufferTextureBufferRange.hpp241 std::string getFragmentShaderCode(FormatInfo& info) const;
DesextcTextureBufferOperations.hpp283 std::string getFragmentShaderCode(void) const;
DesextcTextureBufferActiveUniformValidation.cpp466 const char* TextureBufferActiveUniformValidationVSFS::getFragmentShaderCode() const in getFragmentShaderCode() function in glcts::TextureBufferActiveUniformValidationVSFS
536 const char* fsCode = getFragmentShaderCode(); in createProgram()
DesextcTextureBufferOperations.cpp231 std::string fsSource = getFragmentShaderCode(); in initSecondPhase()
278 std::string TextureBufferOperations::getFragmentShaderCode() const in getFragmentShaderCode() function in glcts::TextureBufferOperations
DesextcTextureBufferTextureBufferRange.cpp716 std::string TextureBufferTextureBufferRange::getFragmentShaderCode(FormatInfo& info) const in getFragmentShaderCode() function in glcts::TextureBufferTextureBufferRange
921 std::string fsSource = getFragmentShaderCode(info); in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.hpp318 std::string getFragmentShaderCode(void);
DesextcTextureBorderClampSamplingTexture.cpp223 std::string fshaderCode = getFragmentShaderCode(); in initTest()
764 std::string TextureBorderClampSamplingTexture<InputType, OutputType>::getFragmentShaderCode(void) in getFragmentShaderCode() function in glcts::TextureBorderClampSamplingTexture
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderTCTE.hpp273 std::string getFragmentShaderCode(bool should_accept_pointsize_data);
DesextcTessellationShaderErrors.hpp96 virtual std::string getFragmentShaderCode(unsigned int n_program_object);
DesextcTessellationShaderErrors.cpp274 so_code = getFragmentShaderCode(n_po); in iterate()
511 std::string TessellationShaderErrorsTestCaseBase::getFragmentShaderCode(unsigned int n_program_obje… in getFragmentShaderCode() function in glcts::TessellationShaderErrorsTestCaseBase

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