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Searched refs:getMaxBindings (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.h45 size_t getMaxBindings() const { return mVertexBindings.size(); } in getMaxBindings() function
232 size_t getMaxBindings() const { return mState.getMaxBindings(); } in getMaxBindings() function
DVertexArray.cpp216 ASSERT(bindingIndex < getMaxBindings()); in getVertexBinding()
305 ASSERT(bindingIndex < getMaxBindings()); in bindVertexBufferImpl()
379 ASSERT(attribIndex < getMaxAttribs() && bindingIndex < getMaxBindings()); in setVertexAttribBinding()
400 ASSERT(bindingIndex < getMaxBindings()); in setVertexBindingDivisor()
DState.cpp3088 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()
3092 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()
3096 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()
3100 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings()); in getIntegeri_v()
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp103 mNativeState(new VertexArrayStateGL(state.getMaxAttribs(), state.getMaxBindings())) in VertexArrayGL()